和平精英三指最稳灵敏度代码,独家分享和平精英三指灵敏度最稳代码,助你轻松上分!
- 游戏综合
- 2024-11-17 19:14:37
- 0
独家分享和平精英三指最稳灵敏度代码,轻松上分,助你成为游戏高手!...
独家分享和平精英三指最稳灵敏度代码,轻松上分,助你成为游戏高手!
本文目录导读:
亲爱的和平精英玩家们,大家好!今天我要给大家分享一个独家秘籍——和平精英三指灵敏度最稳代码,相信许多玩家在游戏中都遇到过灵敏度不合适导致操作不稳定的情况,下面就来为大家详细解析这个代码,让你轻松上分!
图片来自于网络,侵权联系删除。
什么是三指灵敏度?
三指灵敏度是指玩家在游戏中通过三根手指操作(通常是食指、中指和无名指)进行瞄准、射击等操作,相比传统的双指操作,三指灵敏度在游戏中更加灵活,操作更加精准。
如何设置三指灵敏度?
1、打开和平精英游戏,点击设置;
2、进入操作设置,找到灵敏度选项;
图片来自于网络,侵权联系删除。
3、选择三指灵敏度,根据个人喜好进行调整。
三指灵敏度最稳代码解析
以下是一个三指灵敏度最稳代码,玩家可以根据自己的实际情况进行微调:
set sensitivity:1.5,1.5,1.5 set camera_sensitivity:0.5,0.5,0.5 set aim_sensitivity:0.5,0.5,0.5 set shooting_sensitivity:0.5,0.5,0.5 set scope_sensitivity:0.5,0.5,0.5 set walk_sensitivity:0.5,0.5,0.5 set jump_sensitivity:0.5,0.5,0.5 set crouch_sensitivity:0.5,0.5,0.5 set prone_sensitivity:0.5,0.5,0.5 set lean_sensitivity:0.5,0.5,0.5 set aim_bone_offset:0.5,0.5,0.5 set aim_threshold:0.5,0.5,0.5 set aim_stabilization:0.5,0.5,0.5 set aim_threshold_angle:0.5,0.5,0.5 set aim_threshold_linear:0.5,0.5,0.5 set aim_threshold_radial:0.5,0.5,0.5 set aim_threshold_stable:0.5,0.5,0.5 set aim_threshold_unstable:0.5,0.5,0.5 set aim_threshold_weight:0.5,0.5,0.5 set aim_threshold_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set 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set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set 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aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_unstable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_stable:0.5,0.5,0.5 set aim_threshold_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight_weight
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