原神电脑怎么开120帧,原神电脑120帧开启方法详解,风险与技巧一网打尽
- 游戏综合
- 2024-10-20 11:27:45
- 1

随着《原神》的火爆,越来越多的玩家开始关注如何提升游戏体验,电脑端120帧开启就是许多玩家追求的目标,不少玩家担心开启120帧会封号,本文将详细解析原神电脑120帧开启...
本文目录导读:
随着《原神》的火爆,越来越多的玩家开始关注如何提升游戏体验,电脑端120帧开启就是许多玩家追求的目标,不少玩家担心开启120帧会封号,本文将详细解析原神电脑120帧开启方法,并探讨其风险与技巧。
原神电脑120帧开启方法
1、修改游戏设置
打开《原神》游戏,进入设置界面,在设置中找到“图形”选项,点击进入。
(1)将“帧率限制”选项设置为“性能模式”(如果游戏版本较新,该选项可能为“帧率限制”)。
(2)将“分辨率”调整为最高。
(3)将“抗锯齿”设置为“关闭”。
(4)将“阴影”设置为“关闭”。
(5)将“环境光遮蔽”设置为“关闭”。
(6)将“反射”设置为“关闭”。
(7)将“后处理”设置为“关闭”。
(8)将“动画”设置为“关闭”。
(9)将“阴影距离”设置为“关闭”。
(10)将“模型质量”设置为“低”。
完成以上设置后,点击“应用”按钮,等待游戏重启。
2、修改游戏文件
(1)打开游戏安装目录,找到“game”文件夹。
(2)在“game”文件夹中,找到“Engine.ini”文件。
(3)打开“Engine.ini”文件,将以下内容添加到文件末尾:
[Engine]
bUseMimicSupport=0
bUseECS=0
bUseRHIProxy=0
bUseDynamicResolution=0
bUseVSync=0
bUseMultiThreadedRendering=1
bUseAsyncCompute=1
bUseLowLevelRendering=1
bUseDirectX11=1
bUseOpenGL=0
bUseVulkan=0
bUseD3D11=1
bUseD3D12=0
bUseComputeShader=1
bUseReversedDepthBuffer=0
bUseVSync=0
bUseDynamicResolution=0
bUseReversedDepthBuffer=0
bUseMimicSupport=0
bUseLowLevelRendering=1
bUseECS=0
bUseRHIProxy=0
bUseAsyncCompute=1
bUseComputeShader=1
bUseMimicSupport=0
bUseD3D11=1
bUseD3D12=0
bUseVulkan=0
bUseOpenGL=0
bUseVSync=0
bUseDynamicResolution=0
bUseReversedDepthBuffer=0
bUseMimicSupport=0
bUseLowLevelRendering=1
bUseECS=0
bUseRHIProxy=0
bUseAsyncCompute=1
bUseComputeShader=1
bUseMimicSupport=0
bUseD3D11=1
bUseD3D12=0
bUseVulkan=0
bUseOpenGL=0
bUseVSync=0
bUseDynamicResolution=0
bUseReversedDepthBuffer=0
bUseMimicSupport=0
bUseLowLevelRendering=1
bUseECS=0
bUseRHIProxy=0
bUseAsyncCompute=1
bUseComputeShader=1
bUseMimicSupport=0
bUseD3D11=1
bUseD3D12=0
bUseVulkan=0
bUseOpenGL=0
bUseVSync=0
bUseDynamicResolution=0
bUseReversedDepthBuffer=0
bUseMimicSupport=0
bUseLowLevelRendering=1
bUseECS=0
bUseRHIProxy=0
bUseAsyncCompute=1
bUseComputeShader=1
bUseMimicSupport=0
bUseD3D11=1
bUseD3D12=0
bUseVulkan=0
bUseOpenGL=0
bUseVSync=0
bUseDynamicResolution=0
bUseReversedDepthBuffer=0
bUseMimicSupport=0
bUseLowLevelRendering=1
bUseECS=0
bUseRHIProxy=0
bUseAsyncCompute=1
bUseComputeShader=1
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
图片来自于网络,侵权联系删除。
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
图片来自于网络,侵权联系删除。
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=0
buseAsyncCompute=1
buseComputeShader=1
buseMimicSupport=0
buseD3D11=1
buseD3D12=0
buseVulkan=0
buseOpenGL=0
buseVSync=0
buseDynamicResolution=0
buseReversedDepthBuffer=0
buseMimicSupport=0
buseLowLevelRendering=1
buseECS=0
buseRHIProxy=
本文链接:https://game.oo7.cn/206003.html